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Worldbuilding

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I really hate useless history in setting material. That’s information that players will never discover unless it is read to them in a boring monologue. Then again, I just listened to a podcast where somebody says that the warehouses now filled with artists and lofts are there because traditional shipping and warehousing was replaced by containers [..]

le 08.04.17 à 00:16 dans Mind - Version imprimable
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