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Hexcrawl

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Zak thinks about hexcrawling and asks: do you just sort of write a few bits about each place and wing the details when the players get there, or what? Brian adds that most of his hexes are empty (about one in ten has interesting stuff). That density certainly looks similar to the Wilderlands of High Fantasy maps such as the Lenap map that I started with [..]

le 02.12.09 à 10:30 dans Mind - Version imprimable
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