Encounters
Source : Alex Schroeder: Diary
Justin Alexander writes about Encounter Design and argues that a game master should add more easy encounters to the game, thereby speeding up the game as those fights take very little time to actually run:There’s a sense that a lot of us develop that says “if hit points aren’t being lost, then nothing happened” [..]
le 01.09.08 à 09:10
dans Mind
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