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Dungeon Mapping

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Noisms recentlz wrote Elementary Principles of Dungeon Drawing and his first point is this: “Snazzy weird shapes and arrangements of rooms look good on paper but in my experience are really hard to explain at the table without ending up with the DM doing lots of drawing, which defeats the purpose of having players do the mapping [..]

le 20.02.17 à 11:22 dans Mind - Version imprimable
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