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Dungeon Improv

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Last week-end I was at a local convention and had forgotten the dungeon I wanted to run. Luckily I have many of Tim Hartin’s dungeons in various folders, so I was able to improvise. I picked Dungeon Map 011 and kept stocking the dungeon as we went along. Adapting from Labyrinth Lord page 123 (which uses d100):Roll d6ContentsTreasure1-2Empty13-4Monster1-35Trap1-26UniqueVariable Room #1 – trap! I decided on falling stones [..]

le 25.08.09 à 20:45 dans Mind - Version imprimable
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