Determining Class
Source : Alex Schroeder: Diary
This is the algorithm to randomly determine a character’s class based on attributes. I used it for my SVG character sheet and my Halberds and Helmets house rules (like this).roll 3d6 in orderif Con > 8 and best attribute is Str → dwarfif Int > 8 and either Str or Dex is > 11 → elfif all of Str, Con and Dex are > 8 and at least one of Str, Con and Dex is > 11 → halflingif best attribute is Str or Dex → fighterif two of Str, Con and Dex are > 11 → also fighterif best attribute is Int → magic-userif best attribute is Wis or Cha → clericif best attribute is Dex → thiefthis should take care of all the choices, but just in case the default is fighterCheck out the result [..]
le 17.09.12 à 12:15
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