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2007-11-13 Quick And Dirty NPCs

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Sammael posted an excellent suggestion for Quick'n'dirty NPCs on EN World:Init: +0, +5 if the NPC is meant to be quick, +10 if he is meant to be super-fastAC: 15 + level; flat-footed = 10 + Level (15 + Level for rogue and barabrian types); touch = 10 (15 for rogue and monk types)HD: levelHP: level × class HD; don’t worry about Con modifierSaves: level / 2 (+5 for what should be good saves)Attack: level (-5 for sorcerer/wizard types, +5 for paladins, barbarians, rangers, +10 for fighters)Damage: weapon + level / 2 (level for fighters)Skills: pick one or two at level / 2 (+5 if the NPC should be competent, +10 if he should be a master of that particular skill - e [..]

le 13.11.07 à 11:07 dans Mind - Version imprimable
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